The category page for Fallout: Prophecy canon. The canon was created by SkyrimsShillelagh. Main contributors are The Retroriffic Man, LazarusGrimm, DB Baxter, ReDquinox, Psychomantis108, SleepySan, MaxicutTLC.
War... War never changes. Violence has always captivated the human mind. From the dawn of time, since the first flame was kindled, man has waged war upon itself, determined to eradicate those different, in opposition, or simply because they had the power to. And at the end of the 21st century, humanity showcased its ultimate power in one amazing display that ended the world. But as the clock ran out for mankind, in Seattle lay a different story. Seattle clawed its way out of a beginning as a lumber town and rose to a powerhouse famous for gold and built on a thriving technology industry. With skyscrapers built to last the test of time and an economy that never faltered Seattle was a beacon shining into the future, a diamond in the rough, an Emerald City. But despite persistent growth in the City of Goodwill, well it’s war, war that never changes…
Welcome to the Royal Wasteland, it’s border drawn by the line of the Cascade Mountain range. On the West coast of the United States, stranded alone with hundreds of miles of uninhabited wastelands in every direction, lies the remains of Seattle. In the decaying husk of what was once called the Emerald City, rival factions vie for power, some trying to protect the wasteland’s inhabitants, while others want to rule or enslave them. These same factions will desire to use you to their own ends as a free agent, in order to promote their agendas, either to preserve or to destroy the Royal Wasteland. All the while something sinister moves in the background.
William Van De Poorter comes to the Royal Wasteland, in order to explore the wonders of the Emerald City. Instead, he runs afoul of Kheiro in Mt. Hood and is warned of a 'prophecy' by a wise old man. Incidentially, Kheiro infects William with a deadly virus in order to force the former secret agent to complete the prophecy for Kheiro, whatever that might mean. Heading to Pioneer Square in search of seven adventurers who came together under strange means. The Apocalyptians arrive in the Royal Wasteland in search of a raider gang to kill, but it may have simply been a lie told to them by their leader to get them here to investigate something different. They join Rick Deere and Duncan in Queen Anne's Hill and immediately murder Mathias, although their reason for doing so was likely entirely justified. They head from their to the Cause's HQ, being brought in by a Causer to investigate a strange message being broadcast over the radio, a phrase they keep hearing: "Four men come to the Emerald City." Timothy Ashford is also brought to the Cause, after being rescued by the Royal Army from Brotherhood of Steel knights. There, they are hired by the Cause to investigate the strange message, and now all eight of them have descended on Pioneer Square to track down the message's source.
Jim Hailey mets with the High Lama of the Shambhala in the Seattle Space Needle, and was sent to meet up with the group at Pioneer Square. Together, the Outsiders head for Vault 253, which Old Jack revealed to them to be the probably source of the signal. Along the way, they pass through the abandoned area north of the Emerald City and Lake Washington, dubbed the Badlands. There, they run into the Frumentarii and are forced by their leader, Praetorian Gracius, to capture a Legion criminal hiding out in a roadside pub. The group suspects Gracius is withholding information, and are unsure what to expect, until they are forced to confront the psyker Hades. After a scuffle, the group uses a psychic nullifier, given to them by Gracius, to capture Hades. Gracius attempts to double-cross them, but Tim unleashes Hades, which results in the Frumentarii's demise. Hades, feeling merciful and wary of the group, leaves after this.
The Outsiders head for Vault 253.